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CG
2005
Springer

Geometric computing in computer graphics using conformal geometric algebra

13 years 4 months ago
Geometric computing in computer graphics using conformal geometric algebra
Early in the development of Computer Graphics it was realized that projective geometry was well suited for the representation of transformations. Now, it seems that another change of paradigm is lying ahead of us based on Geometric Computing using Conformal Geometric Algebra. Due to its geometric intuitiveness, elegance and simplicity, the underlying Conformal Geometric Algebra appears to be a promising mathematical tool for Computer Graphics and Animations. In this tutorial paper we introduce into the basics of the Conformal Geometric Algebra and show its advantages based on two Computer Graphics applications. First, we will present an algorithm for the Inverse Kinematics of a robot that you are able to comprehend without prior knowledge of Geometric Algebra. We expect that here you will obtain the basic knowledge for developing your own algorithm afterwards. Second, we will show how easy it is in Conformal Geometric Algebra, to fit the best suitable object in a set of points , wheth...
Dietmar Hildenbrand
Added 15 Dec 2010
Updated 15 Dec 2010
Type Journal
Year 2005
Where CG
Authors Dietmar Hildenbrand
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