Boundary matting for view synthesis

8 years 9 months ago
Boundary matting for view synthesis
In the last few years, new view synthesis has emerged as an important application of 3D stereo reconstruction. While the quality of stereo has improved, it is still imperfect, and a unique depth is typically assigned to every pixel. This is problematic at object boundaries, where the pixel colors are mixtures of foreground and background colors. Interpolating views without explicitly accounting for this effect results in objects with a ``cut-out'' appearance. To produce seamless view interpolation, we propose a method called boundary matting, which represents each occlusion boundary as a 3D curve. We show how this method exploits multiple views to perform fully automatic alpha matting and to simultaneously refine stereo depths at the boundaries. The key to our approach is the 3D representation of occlusion boundaries estimated to sub-pixel accuracy. Starting from an initial estimate derived from stereo, we optimize the curve parameters and the foreground colors near the boun...
Samuel W. Hasinoff, Sing Bing Kang, Richard Szelis
Added 11 Dec 2010
Updated 11 Dec 2010
Type Journal
Year 2006
Where CVIU
Authors Samuel W. Hasinoff, Sing Bing Kang, Richard Szeliski
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