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VLUDS
2010
187views Visualization» more  VLUDS 2010»
12 years 11 months ago
Survey on Benchmarks for a GPU Based Multi Camera Stereo Matching Algorithm
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using benchmarks. These benchmarks compare the quality of the resulting depth map or rec...
Klaus Denker, Georg Umlauf
TCSV
2010
12 years 11 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
IJRR
2010
202views more  IJRR 2010»
12 years 12 months ago
Real-time Quadrifocal Visual Odometry
Abstract-This paper describes a new image-based approach to tracking the 6 degrees of freedom trajectory of a stereo camera pair. The proposed technique estimates the pose and subs...
Andrew I. Comport, Ezio Malis, Patrick Rives
PAMI
2011
12 years 12 months ago
Robust Stereo Matching Using Adaptive Normalized Cross-Correlation
—A majority of the existing stereo matching algorithms assume that the corresponding color values are similar to each other. However, it is not so in practice as image color valu...
Yong Seok Heo, Kyoung Mu Lee, Sang Uk Lee
TIP
2011
255views more  TIP 2011»
12 years 12 months ago
Dictionary Learning for Stereo Image Representation
—One of the major challenges in multi-view imaging is the definition of a representation that reveals the intrinsic geometry of the visual information. Sparse image representati...
Ivana Tosic, Pascal Frossard
CVPR
2011
IEEE
13 years 1 months ago
Object Stereo - Joint Stereo Matching and Object Segmentation
This paper presents a method for joint stereo matching and object segmentation. In our approach a 3D scene is represented as a collection of visually distinct and spatially cohere...
Michael Bleyer, Carsten Rother, Pushmeet Kohli, Da...
ICIP
2010
IEEE
13 years 3 months ago
Discarding moving objects in quasi-simultaneous stereovision
This paper proposes a statistical rejection rule, designed for small baseline stereo satellites. The method learns an a contrario model for image blocks and discards the casual ma...
Neus Sabater, Jean-Michel Morel, Andrés Alm...
ICIP
2010
IEEE
13 years 3 months ago
Improving subpixel stereo matching with segment evolution
Segmentation-based approach has shown significant success in stereo matching. By assuming pixels within one image segment belong to the same 3D surface, robust depth estimation ca...
Yao-Jen Chang, Hung-Hsun Liu, Tsuhan Chen
PRL
2010
173views more  PRL 2010»
13 years 3 months ago
Resolving stereo matching errors due to repetitive structures using model information
This study regards the problem of incorrect stereo matches due to the occurrence of repetitive structures in the scene. In stereo vision, repetitive structures may lead to “phan...
Björn Barrois, Marcus Konrad, Christian W&oum...
ICRA
2010
IEEE
208views Robotics» more  ICRA 2010»
13 years 3 months ago
Projected texture stereo
— Passive stereo vision is widely used as a range sensing technology in robots, but suffers from dropouts: areas of low texture where stereo matching fails. By supplementing a st...
Kurt Konolige