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RP
2009
Springer

Games with Opacity Condition

13 years 11 months ago
Games with Opacity Condition
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachability perfect information games and exploit this relation to discuss a search approach with heuristics, based on the directing-word problem in automata theory.
Bastien Maubert, Sophie Pinchinat
Added 27 May 2010
Updated 27 May 2010
Type Conference
Year 2009
Where RP
Authors Bastien Maubert, Sophie Pinchinat
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