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ROBOCUP
1999
Springer

Layered Reactive Planning in the IALP Team

9 years 5 months ago
Layered Reactive Planning in the IALP Team
The main ideas behind the implementation of the IALP RoboCup team are discussed: an agent architecture made of a hierarchy of behaviors, which can be combined to obtain different roles; a memory model which relies of the absolute positions of objects. The team is programmed using ECL, a Common Lisp implementation. The research goal that we are pursuing with IALP is twofold: (1) we want to show the flexibility and effectiveness of our agent architecture in the RoboCup domain and (2) we want to test ECL in a real time application.
Antonio Cisternino, Maria Simi
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where ROBOCUP
Authors Antonio Cisternino, Maria Simi
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