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CGI
2004
IEEE

Point Set Surface Editing Techniques Based on Level-Sets

13 years 8 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique leads to a novel point-set methodology that can unify the topological advantage of the level-set methods and the simplicity of point-sampled surfaces. Any user-specified region of a point set surface in our system can be embedded into a grid-based level-set framework. The super-imposed grid structure enables both powerful local surface editing and global scalar-field free-form deformation anywhere across the point-sampled geometry. Furthermore, the underlying level-set representation, coupled with the concept of digital topology, greatly facilitates the topological modification of the sculpted point-set geometry whenever necessary during shape deformation. We have developed a variety of editing toolkits that can allow users to directly manipulate the point-set surface through interactive sketching, smoothing, ...
Xiaohu Guo, Jing Hua, Hong Qin
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2004
Where CGI
Authors Xiaohu Guo, Jing Hua, Hong Qin
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