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MICRO
2005
IEEE

Shader Performance Analysis on a Modern GPU Architecture

13 years 10 months ago
Shader Performance Analysis on a Modern GPU Architecture
This paper presents an analysis of the performance of the shader processing units in a modern Graphics Processor Unit (GPU) architecture using real graphic applications. The architecture of a modern GPU is described and a simulator and associated framework used to evaluate the architecture is introduced. The paper analyses the effects in performance of different configurations of the shader processing units and compares a classic GPU with a unified shader GPU. The evaluated unified shader architecture proves to be 15% to 30% more efficient, in terms of area, with a 2% to 7% improvement in performance when compared with a similar non-unified architecture.
Victor Moya Del Barrio, Carlos González, Jo
Added 25 Jun 2010
Updated 25 Jun 2010
Type Conference
Year 2005
Where MICRO
Authors Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustin Fernández, Roger Espasa
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