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DCC
1994
IEEE
13 years 9 months ago
Explicit Bit Minimization for Motion-Compensated Video Coding
abstract Dzung T. Hoang Philip M. Longy Je rey Scott Vitterz Department of Computer Science Duke University Box 90129 Durham, NC 27708 0129 We compare methods for choosing motion ...
Dzung T. Hoang, Philip M. Long, Jeffrey Scott Vitt...
SIGGRAPH
1994
ACM
13 years 9 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
SIGGRAPH
1994
ACM
13 years 9 months ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
SIGGRAPH
1994
ACM
13 years 9 months ago
Piecewise smooth surface reconstruction
We present a general method for automatic reconstruction of accurate, concise, piecewise smooth surface models from scattered range data. The method can be used in a variety of ap...
Hugues Hoppe, Tony DeRose, Tom Duchamp, Mark A. Ha...
Computer Graphics
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