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NIME
2004
Springer
148views Music» more  NIME 2004»
13 years 10 months ago
EyeMusic: Making Music with the Eyes
Though musical performers routinely use eye movements to communicate with each other during musical performances, very few performers or composers have utilized eye tracking devic...
Anthony J. Hornof, Linda Sato
NIME
2004
Springer
100views Music» more  NIME 2004»
13 years 10 months ago
TOASTER and KROONDE: High-Resolution and High-Speed Real-time Sensor Interfaces
High capacity of transmission lines (Ethernet in particular) is much higher than what imposed by MIDI today. So it is possible to use capturing interfaces with high-speed and high...
Thierry Coduys, Cyrille Henry, Arshia Cont
NIME
2004
Springer
110views Music» more  NIME 2004»
13 years 10 months ago
You're The Conductor: A Realistic Interactive Conducting System for Children
This paper describes the first system designed to allow children to conduct an audio and video recording of an orchestra. No prior music experience is required to control the orc...
Eric Lee, Teresa Marrin Nakra, Jan Borchers
NIME
2004
Springer
105views Music» more  NIME 2004»
13 years 10 months ago
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
Mark Argo
NIME
2004
Springer
106views Music» more  NIME 2004»
13 years 10 months ago
Aura II: Making Real-Time Systems Safe for Music
Real-time interactive software can be difficult to construct and debug. Aura is a software platform to facilitate highly interactive systems that combine audio signal processing, ...
Roger B. Dannenberg
Music
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