EGPGV
13 years 11 months ago
2004 Springer
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
EGPGV
13 years 11 months ago
2004 Springer
This paper investigates assignment strategies (load balancing algorithms) for process farms which solve the problem of online placement of a constant number of independent tasks w...
EGPGV
13 years 11 months ago
2004 Springer
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
EGPGV
13 years 11 months ago
2004 Springer
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
EGPGV
13 years 11 months ago
2004 Springer
Data coming from complex simulation models reach easily dimensions much greater than available computational resources. Visualization of such data still represents the most intuit...
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