We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
In this contribution we introduce the Multiocular Contracting Curve Density algorithm (MOCCD), a novel method for fitting a 3D parametric curve. The MOCCD is integrated into a tr...
This paper presents a probing-based method for probabilistic localization in automated robotic assembly. We consider peg-in-hole problems in which a needle-like peg has a single p...
The detection and tracking of three-dimensional human body models has progressed rapidly but successful approaches typically rely on accurate foreground silhouettes obtained using...