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CHI
2004
ACM
14 years 5 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CMSB
2007
Springer
13 years 11 months ago
Context Sensitivity in Logical Modeling with Time Delays
For modeling and analyzing regulatory networks based on qualitative information and possibly additional temporal constraints, approaches using hybrid automata can be very helpful. ...
Heike Siebert, Alexander Bockmayr
CHI
1997
ACM
13 years 9 months ago
MOBI-D: A Model-Based Development Environment for User-Centered Design
MOBI-D (Model-Based Interface Designer) is a software environment the design and development of user interfaces from declarative interface models. End-users informally describe ta...
Angel R. Puerta, David Maulsby
ISMAR
2006
IEEE
13 years 10 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
CHI
2004
ACM
14 years 5 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros