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CHINZ
2007
ACM
13 years 9 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
USENIX
2003
13 years 6 months ago
Design and Implementation of Power-Aware Virtual Memory
Despite constant improvements in fabrication technology, hardware components are consuming more power than ever. With the everincreasing demand for higher performance in highly-in...
Hai Huang, Padmanabhan Pillai, Kang G. Shin
ISWC
1999
IEEE
13 years 9 months ago
Situated Documentaries: Embedding Multimedia Presentations in the Real World
We describe an experimental wearable augmented reality system that enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to wh...
Tobias Höllerer, John V. Pavlik, Steven Feine...
CVIU
2010
115views more  CVIU 2010»
13 years 5 months ago
A modified model for the Lobula Giant Movement Detector and its FPGA implementation
Bio-inspired vision sensors are particularly appropriate candidates for navigation of vehicles or mobile robots due to their computational simplicity, allowing compact hardware im...
Hongying Meng, Kofi Appiah, Shigang Yue, Andrew Hu...
PATMOS
2005
Springer
13 years 10 months ago
Energy Characterization of Garbage Collectors for Dynamic Applications on Embedded Systems
Abstract. Modern embedded devices (e.g. PDAs, mobile phones) are now incorporating Java as a very popular implementation language in their designs. These new embedded systems inclu...
José Manuel Velasco, David Atienza, Katzali...