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AICT
2006
IEEE
123views Communications» more  AICT 2006»
13 years 9 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
MOBISYS
2009
ACM
14 years 6 months ago
SoundSense: scalable sound sensing for people-centric applications on mobile phones
Top end mobile phones include a number of specialized (e.g., accelerometer, compass, GPS) and general purpose sensors (e.g., microphone, camera) that enable new people-centric sen...
Hong Lu, Wei Pan, Nicholas D. Lane, Tanzeem Choudh...
PERCOM
2008
ACM
14 years 5 months ago
CoWSAMI: Interface-aware context gathering in ambient intelligence environments
In this paper we present CoWSAMI, a middleware infrastructure that enables context awareness in open ambient intelligence environments, consisting of mobile users and context sour...
Dionysis Athanasopoulos, Apostolos Zarras, Valéri...
MOBISYS
2004
ACM
14 years 5 months ago
Mimic: Raw Activity Shipping for File Synchronization in Mobile File Systems
In this paper, we consider the problem of file synchronization when a mobile host shares files with a backbone file server in a network file system. Several diff schemes have been...
Tae-Young Chang, Aravind Velayutham, Raghupathy Si...
SENSYS
2005
ACM
13 years 11 months ago
Sensor networks for medical care
Sensor networks have the potential to greatly impact many aspects of medical care. By outfitting patients with wireless, wearable vital sign sensors, collecting detailed real-tim...
Victor Shnayder, Bor-rong Chen, Konrad Lorincz, Th...