Sciweavers

12 search results - page 2 / 3
» A Practice-Based Analysis of an Online Strategy Game
Sort
View
COCOON
2008
Springer
13 years 7 months ago
Average-Case Competitive Analyses for One-Way Trading
Consider a trader who exchanges one dollar into yen and assume that the exchange rate fluctuates within the interval [m, M]. The game ends without advance notice, then the trader ...
Hiroshi Fujiwara, Kazuo Iwama, Yoshiyuki Sekiguchi
SODA
1997
ACM
115views Algorithms» more  SODA 1997»
13 years 7 months ago
On-Line Difference Maximization
In this paper we examine problems motivated by on-line financial problems and stochastic games. In particular, we consider a sequence of entirely arbitrary distinct values arrivin...
Ming-Yang Kao, Stephen R. Tate
TEDU
2008
126views Education» more  TEDU 2008»
13 years 5 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
CEC
2007
IEEE
14 years 4 days ago
Evolving cooperation in the non-iterated prisoner's dilemma: A social network inspired approach
— Online service provision is becoming increasingly decentralized as system designers pursue the benefits gained from utilizing nodes at the periphery of the network. However, d...
T. S. Ellis, X. Yao
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
13 years 10 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser