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SMC
2007
IEEE
125views Control Systems» more  SMC 2007»
13 years 11 months ago
A hierarchical strategy for learning of robot walking strategies in natural terrain environments
– In this paper, we present a hierarchical methodology that learns new walking gaits autonomously while operating in an uncharted environment, such as on the Mars planetary surfa...
Ayanna M. Howard, Lonnie T. Parker
ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
13 years 3 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
IROS
2007
IEEE
172views Robotics» more  IROS 2007»
13 years 11 months ago
Motor control optimization of compliant one-legged locomotion in rough terrain
— While underactuated robotic systems are capable of energy efficient and rapid dynamic behavior, we still do not fully understand how body dynamics can be actively used for ada...
Fumiya Iida, Russ Tedrake
ICRA
2008
IEEE
265views Robotics» more  ICRA 2008»
13 years 11 months ago
Trajectory generation for dynamic bipedal walking through qualitative model based manifold learning
— Legged robots represent great promise for transport in unstructured environments. However, it has been difficult to devise motion planning strategies that achieve a combinatio...
Subramanian Ramamoorthy, Benjamin Kuipers
CEC
2008
IEEE
13 years 6 months ago
Creature Academy: A system for virtual creature evolution
In this paper, we present Creature Academy, a virtual laboratory that allows for the evolution of form and function within simulated physical 3D environments. Creature Academy can ...
Marcin L. Pilat, Christian Jacob