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ICALT
2009
IEEE
13 years 9 months ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...
CIKM
2006
Springer
13 years 9 months ago
Performance thresholding in practical text classification
In practical classification, there is often a mix of learnable and unlearnable classes and only a classifier above a minimum performance threshold can be deployed. This problem is...
Hinrich Schütze, Emre Velipasaoglu, Jan O. Pe...
SSPR
2004
Springer
13 years 10 months ago
Learning from General Label Constraints
Most machine learning algorithms are designed either for supervised or for unsupervised learning, notably classification and clustering. Practical problems in bioinformatics and i...
Tijl De Bie, Johan A. K. Suykens, Bart De Moor
AAAI
2008
13 years 7 months ago
Clause Learning Can Effectively P-Simulate General Propositional Resolution
Currently, the most effective complete SAT solvers are based on the DPLL algorithm augmented by clause learning. These solvers can handle many real-world problems from application...
Philipp Hertel, Fahiem Bacchus, Toniann Pitassi, A...
JMLR
2006
140views more  JMLR 2006»
13 years 5 months ago
Active Learning in Approximately Linear Regression Based on Conditional Expectation of Generalization Error
The goal of active learning is to determine the locations of training input points so that the generalization error is minimized. We discuss the problem of active learning in line...
Masashi Sugiyama