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» A realistic camera model for computer graphics
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SIGGRAPH
1995
ACM
13 years 9 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
SIGGRAPH
2010
ACM
13 years 10 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
SIGGRAPH
1998
ACM
13 years 9 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
GRAPHICSINTERFACE
1997
13 years 6 months ago
An Image-Based Model for Realistic Lens Systems in Interactive Computer Graphics
Wolfgang Heidrich, Philipp Slusallek, Hans-Peter S...