Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Mobile learning technologies have the potential to revolutionize distance education by bringing the concept of anytime and anywhere to reality. However, the development of mobile ...
In this paper an instructional framework is proposed for supporting personalised learning in the context of webbased adaptive educational hypermedia systems. A learning-focused ap...
The purpose of this workshop is to identify various issues that are pertinent to the development and delivery of content in the context of mobile devices. The workshop will focus ...
Abstract. In this paper we present the architecture of an Adaptive Educational Hypermedia System, named INSPIRE. This particular system, throughout its interaction with the learner...
Kyparisia A. Papanikolaou, Maria Grigoriadou, Harr...