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EDUTAINMENT
2006
Springer
13 years 9 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
TVCG
2012
213views Hardware» more  TVCG 2012»
11 years 8 months ago
Mesh-Driven Vector Field Clustering and Visualization: An Image-Based Approach
—Vector field visualization techniques have evolved very rapidly over the last two decades, however, visualizing vector fields on complex boundary surfaces from computational ...
Zhenmin Peng, Edward Grundy, Robert S. Laramee, Gu...
SI3D
2012
ACM
12 years 1 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
CVPR
2009
IEEE
15 years 1 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...
VISUALIZATION
1998
IEEE
13 years 10 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola