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» Adaptive mesh generation for global diffuse illumination
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WSCG
2004
142views more  WSCG 2004»
13 years 6 months ago
Metropolis Iteration for Global Illumination
This paper presents a stochastic iteration algorithm solving the global illumination problem, where the random sampling is governed by classical importance sampling and also by th...
László Szirmay-Kalos, Bálazs ...
TOG
2002
153views more  TOG 2002»
13 years 5 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
VRST
2004
ACM
13 years 11 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
ICIP
2006
IEEE
14 years 7 months ago
Rendering Synthetic Objects in Natural Scenes
We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few...
Mais Alnasser, Hassan Foroosh
PRICAI
2004
Springer
13 years 10 months ago
Adaptive Model for Foreground Extraction in Adverse Lighting Conditions
Background elimination models are widely used in motion tracking systems. Our aim is to develop a system that performs reliably under adverse lighting conditions. In particular, th...
Stewart Greenhill, Svetha Venkatesh, Geoff A. W. W...