In this paper we present a prototype system to enrich audiovisual contents with annotations, which exploits existing technologies for automatic extraction of metadata (such as OCR...
Giuseppe Amato, Paolo Bolettieri, Franca Debole, F...
To facilitate the processes of e-learning resource description, discovery and reuse, e-learning objects should be appropriately described and classified using standard metadata th...
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
In this paper we suggest that if semantics are to fullfil their potential in the learning domain then a paradigm shift in perspective is necessry from information based content de...
Feng Tao, David E. Millard, Arouna Woukeu, Hugh C....