In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
Estimating motions of a multi-camera system which may not have overlapping fields of view is generally complex and computationally expensive because of the non-zero offset between...
This paper presents a new model to overcome the occlusion problems coming from wide baseline multiple camera stereo. Rather than explicitly modeling occlusions in the matching cos...
We propose a sequential randomized algorithm, which at each step concentrates on functions having both low risk and low variance with respect to the previous step prediction functi...
We present an approach for efficiently recognizing all objects in a scene and estimating their full pose from multiple views. Our approach builds upon a state of the art single-vie...