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JSSPP
2005
Springer
13 years 10 months ago
An Extended Evaluation of Two-Phase Scheduling Methods for Animation Rendering
Recently HP Labs engaged in a joint project with DreamWorks Animation to develop a Utility Rendering Service that was used to render part of the computer-animated feature film Shr...
Yunhong Zhou, Terence Kelly, Janet L. Wiener, Eric...
SPAA
2005
ACM
13 years 10 months ago
Value-maximizing deadline scheduling and its application to animation rendering
We describe a new class of utility-maximization scheduling problem with precedence constraints, the disconnected staged scheduling problem (DSSP). DSSP is a nonpreemptive multipro...
Eric Anderson, Dirk Beyer 0002, Kamalika Chaudhuri...
SIGGRAPH
1991
ACM
13 years 8 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
INFOCOM
2006
IEEE
13 years 10 months ago
Sleeping Coordination for Comprehensive Sensing Using Isotonic Regression and Domatic Partitions
— We address the problem of energy efficient sensing by adaptively coordinating the sleep schedules of sensor nodes while guaranteeing that values of sleeping nodes can be recov...
Farinaz Koushanfar, Nina Taft, Miodrag Potkonjak
TOG
2008
106views more  TOG 2008»
13 years 4 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...