In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
This paper presents research that led to the design and implementation of practical 3D animation methods to visualize multiply-articulated construction equipment in 3D animations ...
We investigate 3D shape reconstruction from measurement data in the presence of constraints. The constraints may fix the surface type or set geometric relations between parts of a...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
In this paper, we present a method for controlling a motorized, string-drivenmarionette using motion capture data from human actors. The motion data must be adapted for the marion...
Katsu Yamane, Jessica K. Hodgins, H. Benjamin Brow...