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ICALT
2007
IEEE
13 years 11 months ago
The Design of e-Learning Environment Oriented for Personalized Adaptability
A design of e-Learning environment is described for personalized adaptability. At first, we explain the whole system of our learning management system, WebClass RAPSODY, which has...
Toshie Ninomiya, Ken Nakayama, Miyuki Shimizu, Fum...
ICALT
2006
IEEE
13 years 11 months ago
Domain Ontology for Personalized E-Learning in Educational Systems
This paper introduces a domain ontology to describe learning material that compose a course, capable of providing adaptive e-learning environments and reusable educational resourc...
José Manuel Gascueña, Antonio Fern&a...
HCI
2009
13 years 2 months ago
Mixing Content and Endless Collaboration - MashUps: Towards Future Personal Learning Environments
The recent movement by major Web services towards making many application programming interfaces (APIs) available for public use has led to the development of the new MashUp techno...
Andreas Auinger, Martin Ebner, Dietmar Nedbal, And...
AAI
2005
113views more  AAI 2005»
13 years 4 months ago
Analysis and Synthesis of Learning Agent's Communicative Behavior
This paper is about people. It is about understanding how learning and communication mutually influence one another; allowing people to infer each other's communicative behavi...
Nik Nailah Binti Abdullah, Stefano A. Cerri
CSEE
2011
Springer
12 years 8 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie