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» Attaining Human-Competitive Game Playing with Genetic Progra...
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CIG
2005
IEEE
13 years 10 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack
CEC
2005
IEEE
13 years 10 months ago
Evolutionary Solo Pong players
An Internet Java Applet http://www.cs.essex.ac.uk/staff/poli/ SoloPong/ allows users anywhere to play the Solo Pong game. We compare people’s performance to a hand coded “Optim...
William B. Langdon, Riccardo Poli
AAAI
1994
13 years 6 months ago
Evolving Neural Networks to Focus Minimax Search
Neural networks were evolved through genetic algorithms to focus minimax search in the game of Othello. At each level of the search tree, the focus networks decide which moves are...
David E. Moriarty, Risto Miikkulainen
ACSC
2004
IEEE
13 years 8 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick