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» Automatic Animation Generation of a Teleoperated Robot Arm
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IROS
2006
IEEE
131views Robotics» more  IROS 2006»
13 years 11 months ago
Imitation Learning of Whole-Body Grasps
Abstract— A system is detailed here for using imitation learning to teach a robot to grasp objects using both hand and wholebody grasps, which use the arms and torso as well as h...
Kaijen Hsiao, Tomás Lozano-Pérez
IJHR
2007
104views more  IJHR 2007»
13 years 5 months ago
Upper Limb Powered Exoskeleton
—An exoskeleton is an external structural mechanism with joints and links corresponding to those of the human body. With applications in rehabilitation medicine and virtual reali...
Jacob Rosen, Joel C. Perry
ECAI
2000
Springer
13 years 9 months ago
A Knowledge-based Approach for Lifelike Gesture Animation
Abstract. The inclusion of additional modalities into the communicative behavior of virtual agents besides speech has moved into focus of human-computer interface researchers, as h...
Stefan Kopp, Ipke Wachsmuth
CGF
2000
96views more  CGF 2000»
13 years 5 months ago
Realistic collision avoidance of upper limbs based on neuroscience models
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Jean-Christophe Nebel
ISRR
2005
Springer
178views Robotics» more  ISRR 2005»
13 years 10 months ago
Improved Estimation of Target Velocity Using Multiple Model Estimation and a Dynamic Bayesian Network for a Robotic Tracker of O
A vision-based automatic tracking system for ocean animals in the midwater has been demonstrated in Monterey Bay, CA. Currently, the input to this system is a measurement of relati...
Aaron Plotnik, Stephen Rock