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» Belief Change in the Context of Fallible Actions and Observa...
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ICRA
2010
IEEE
101views Robotics» more  ICRA 2010»
13 years 4 months ago
Searching for objects: Combining multiple cues to object locations using a maximum entropy model
— In this paper, we consider the problem of how background knowledge about usual object arrangements can be utilized by a mobile robot to more efficiently find an object in an ...
Dominik Joho, Wolfram Burgard
EPIA
2005
Springer
13 years 11 months ago
Acquiring Observation Models Through Reverse Plan Monitoring
We present a general-purpose framework for updating a robot’s observation model within the context of planning and execution. Traditional plan execution relies on monitoring plan...
Sonia Chernova, Elisabeth Crawford, Manuela M. Vel...
ML
1998
ACM
13 years 5 months ago
Conjectural Equilibrium in Multiagent Learning
Abstract. Learning in a multiagent environment is complicated by the fact that as other agents learn, the environment effectively changes. Moreover, other agents’ actions are oft...
Michael P. Wellman, Junling Hu
HICSS
2003
IEEE
207views Biometrics» more  HICSS 2003»
13 years 10 months ago
Formalizing Multi-Agent POMDP's in the context of network routing
This paper uses partially observable Markov decision processes (POMDP’s) as a basic framework for MultiAgent planning. We distinguish three perspectives: first one is that of a...
Bharaneedharan Rathnasabapathy, Piotr J. Gmytrasie...
DALT
2009
Springer
13 years 9 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...