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» Biped walking pattern generation by using preview control of...
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VRST
2004
ACM
13 years 10 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
ICRA
2003
IEEE
184views Robotics» more  ICRA 2003»
13 years 10 months ago
Trajectory planning for smooth transition of a biped robot
- This paper presents a third-order spline interpolation based trajectory planning method which is aiming to achieve smooth biped swing leg trajectory by reducing the instant veloc...
Zhe Tang, Changjiu Zhou, Zengqi Sun
ICRA
2002
IEEE
109views Robotics» more  ICRA 2002»
13 years 10 months ago
A Realtime Pattern Generator for Biped Walking
For realtime walking control of a biped robot, we analyze the dynamics of a three-dimensional inverted pendulum whose motions are constrained onto an arbitrarily defined plane. T...
Shuuji Kajita, Fumio Kanehiro, Kenji Kaneko, Kiyos...
ROBOCUP
2009
Springer
198views Robotics» more  ROBOCUP 2009»
13 years 12 months ago
Omnidirectional Walking Using ZMP and Preview Control for the NAO Humanoid Robot
Fast-paced dynamic environments like robot soccer require highly responsive and dynamic locomotion. We present an implementation of an omnidirectional ZMP-based walk engine for the...
Johannes Strom, George Slavov, Eric Chown
GECCO
2006
Springer
185views Optimization» more  GECCO 2006»
13 years 9 months ago
Robot gaits evolved by combining genetic algorithms and binary hill climbing
In this paper an evolutionary algorithm is used for evolving gaits in a walking biped robot controller. The focus is fast learning in a real-time environment. An incremental appro...
Lena Mariann Garder, Mats Erling Høvin