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» Boosted deformable model for human body alignment
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SAC
2008
ACM
13 years 4 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
CVPR
2006
IEEE
14 years 7 months ago
Robust AAM Fitting by Fusion of Images and Disparity Data
Active Appearance Models (AAMs) have been popularly used to represent the appearance and shape variations of human faces. Fitting an AAM to images recovers the face pose as well a...
Joerg Liebelt, Jing Xiao, Jie Yang
SCA
2007
13 years 7 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...
CVPR
2004
IEEE
14 years 7 months ago
Tracking Loose-Limbed People
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
13 years 11 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar