We present a method to solve the human silhouette tracking problem using 18 major human points. We used: a simple 2D model for the human silhouette, a linear prediction technique f...
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...
— In this paper we present a method for determining body orientation and pose information from laser scanner data using particle filtering with an adaptive modeling algorithm. A...
Dylan F. Glas, Takahiro Miyashita, Hiroshi Ishigur...
Abstract. There has been much effort invested in increasing the robustness of human body tracking by incorporating motion models. Most approaches are probabilistic in nature and se...