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» Creating Wholly Autonomous Agents in On-line Worlds
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AIIA
2001
Springer
14 years 1 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
SIGGRAPH
1996
ACM
14 years 1 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
AGENTS
2000
Springer
14 years 1 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
AGENTS
1997
Springer
14 years 1 months ago
RoboCup: The Robot World Cup Initiative
The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integ...
Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Its...
ROBOCUP
2005
Springer
151views Robotics» more  ROBOCUP 2005»
14 years 2 months ago
Sequential Pattern Mining for Situation and Behavior Prediction in Simulated Robotic Soccer
Agents in dynamic environments have to deal with world rep- To appear in: RoboCup 2005: Robot Soccer World Cup IX, c Springer-Verlag, 2006 resentations that change over time. In or...
Andreas D. Lattner, Andrea Miene, Ubbo Visser, Ott...