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» Creating Wholly Autonomous Agents in On-line Worlds
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AIIA
2001
Springer
13 years 9 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
SIGGRAPH
1996
ACM
13 years 9 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
AGENTS
2000
Springer
13 years 9 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
AGENTS
1997
Springer
13 years 9 months ago
RoboCup: The Robot World Cup Initiative
The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integ...
Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Its...
ROBOCUP
2005
Springer
151views Robotics» more  ROBOCUP 2005»
13 years 10 months ago
Sequential Pattern Mining for Situation and Behavior Prediction in Simulated Robotic Soccer
Agents in dynamic environments have to deal with world rep- To appear in: RoboCup 2005: Robot Soccer World Cup IX, c Springer-Verlag, 2006 resentations that change over time. In or...
Andreas D. Lattner, Andrea Miene, Ubbo Visser, Ott...