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ICRA
2010
IEEE
153views Robotics» more  ICRA 2010»
13 years 4 months ago
Learning to navigate through crowded environments
— The goal of this research is to enable mobile robots to navigate through crowded environments such as indoor shopping malls, airports, or downtown side walks. The key research ...
Peter Henry, Christian Vollmer, Brian Ferris, Diet...
ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
14 years 2 days ago
Crowds of Moving Objects: Navigation Planning and Simulation
Abstract— This paper presents a solution to interactive navigation planning and real-time simulation of a very large number of entities moving in a virtual environment. From the ...
Julien Pettré, Helena Grillon, Daniel Thalm...
SIGIR
2012
ACM
11 years 8 months ago
Inferring missing relevance judgments from crowd workers via probabilistic matrix factorization
In crowdsourced relevance judging, each crowd worker typically judges only a small number of examples, yielding a sparse and imbalanced set of judgments in which relatively few wo...
Hyun Joon Jung, Matthew Lease
ICIDS
2010
Springer
13 years 4 months ago
Crowd-Sourced AI Authoring with ENIGMA
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Michael Kriegel, Ruth Aylett
VL
2010
IEEE
207views Visual Languages» more  VL 2010»
13 years 4 months ago
Calcite: Completing Code Completion for Constructors Using Crowds
—Calcite is a new Eclipse plugin that helps address the difficulty of understanding and correctly using an API. Calcite finds the most popular ways to instantiate a given class o...
Mathew Mooty, Andrew Faulring, Jeffrey Stylos, Bra...