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JOLLI
2002
56views more  JOLLI 2002»
13 years 4 months ago
Descriptions of Game Actions
Hans P. van Ditmarsch
AAAI
2011
12 years 5 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learningā€”without human interventionā...
Stephan Schiffel, Michael Thielscher
EMNLP
2010
13 years 3 months ago
A Game-Theoretic Approach to Generating Spatial Descriptions
Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
Dave Golland, Percy Liang, Dan Klein
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
13 years 11 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
JELIA
2004
Springer
13 years 10 months ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be deļ¬ned via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek