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VL
2009
IEEE
118views Visual Languages» more  VL 2009»
13 years 11 months ago
What designers want: Needs of interactive application designers
Designers’ extensive software needs have not been adequately documented in the research literature, and are poorly supported by software. Without appropriate tools to support th...
Valentina Grigoreanu, Roland Fernandez, Kori Inkpe...
CHI
2009
ACM
14 years 5 months ago
Tangibles for children, : the challenges
A significant proportion of research in the field of tangible interaction involves children. A common aspiration is to offer benefits through tangibility, related to ease of use a...
Bieke Zaman, Vero Vanden Abeele, Panos Markopoulos...
ACMDIS
2000
ACM
13 years 9 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
GROUP
2007
ACM
13 years 8 months ago
That's what friends are for: facilitating 'who knows what' across group boundaries
We describe the design and evaluation of K-net, a social matching system to help people learn 'who knows what' in an organization by matching people with skills with tho...
N. Sadat Shami, Y. Connie Yuan, Dan Cosley, Ling X...
GRAPHITE
2004
ACM
13 years 10 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín