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HPDC
2002
IEEE
13 years 10 months ago
A Decentralized, Adaptive Replica Location Mechanism
We describe a decentralized, adaptive mechanism for replica location in wide-area distributed systems. Unlike traditional, hierarchical (e.g, DNS) and more recent (e.g., CAN, Chor...
Matei Ripeanu, Ian T. Foster
TELSYS
1998
154views more  TELSYS 1998»
13 years 5 months ago
The Multimedia Internet Terminal (MInT)
The Multimedia Internet Terminal (MINT)1 is a flexible multimedia tool set that allows the establishment and control of multimedia sessions across the Internet. The system archit...
Dorgham Sisalem, Henning Schulzrinne
CONCUR
2003
Springer
13 years 10 months ago
A Compositional Semantic Theory for Synchronous Component-based Design
Abstract. Digital signal processing and control (DSPC) tools allow application developers to assemble systems by connecting predefined components in signal–flow graphs and by h...
Barry Norton, Gerald Lüttgen, Michael Mendler
TROB
2002
127views more  TROB 2002»
13 years 4 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
ESCIENCE
2005
IEEE
13 years 11 months ago
A Peer-to-Peer Extension of Network-Enabled Server Systems
DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
Eddy Caron, Frederic Desprez, Cédric Tedesc...