The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Potential games are a special class of games that admit tractable static and dynamic analysis. Intuitively, games that are "close" to a potential game should enjoy somewh...
Ozan Candogan, Asuman E. Ozdaglar, Pablo A. Parril...
This paper describes some of the difficulties inherent in building intelligent educational games, specifically the challenge of integrating pedagogy with core game play. We introdu...
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
We study the dynamics of the so-called Game of Cards by using tools developed in the context of discrete dynamical systems. We extend a result of [4] and [10] (the last one in the ...