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WSCG
2004
137views more  WSCG 2004»
13 years 6 months ago
Fractal Image Compression for Efficient Texture Mapping
Texture mapping has traditionally been used to add visual realism to computer graphics images. In the paper we propose an alternative technique for image texture handling. We use ...
Jerzy Stachera, Slawomir S. Nikiel
SMI
2007
IEEE
139views Image Analysis» more  SMI 2007»
13 years 11 months ago
Texture Atlas Generation for Inconsistent Meshes and Point Sets
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
Patrick Degener, Reinhard Klein
VMV
2007
178views Visualization» more  VMV 2007»
13 years 6 months ago
Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Martin Eisemann, Marcus A. Magnor
SIGGRAPH
2000
ACM
13 years 9 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
CVPR
2006
IEEE
14 years 7 months ago
A Projective Invariant for Textures
Image texture analysis has received a lot of attention in the past years. Researchers have developed many texture signatures based on texture measurements, for the purpose of uniq...
Cornelia Fermüller, Hui Ji, Yong Xu