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JOT
2008
114views more  JOT 2008»
13 years 4 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
SIGCSE
2009
ACM
124views Education» more  SIGCSE 2009»
14 years 5 months ago
Music performamatics: interdisciplinary interaction
This paper describes how a graphical user interface (GUI) programming course offered by the Dept. of Computer Science (CS) was paired with a general teaching methods course offere...
Jesse M. Heines, Gena R. Greher, Sarah Kuhn
ITICSE
2005
ACM
13 years 10 months ago
A research-led curriculum in multimedia: learning about convergence
Traditional teaching methods have acknowledged limitations. Lectures may be used to transmit information efficiently, but often fail to motivate students to engage with the subjec...
Hugh C. Davis, Su White
MOMM
2006
ACM
122views Communications» more  MOMM 2006»
13 years 10 months ago
Multimedia Tools for Teaching Reconfigurable Systems
Multimedia tools provide significant assistance in vast variety of different areas and one of them is education. The paper shows that such tools are especially important for const...
Valery Sklyarov, Iouliia Skliarova
ICSE
2008
IEEE-ACM
14 years 5 months ago
From programming to modeling: our experience with a distributed software engineering course
Distributed Software Engineering (DSE) concepts in Computer Science (or Engineering) Degrees are commonly introduced using a hands-on approach mainly consisting of teaching a part...
Antonio Vallecillo, Francisco Durán, Jordi ...