Sciweavers

21 search results - page 2 / 5
» Exploiting Idle Floating-Point Resources for Integer Executi...
Sort
View
VLSISP
2008
203views more  VLSISP 2008»
13 years 6 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
DAC
2004
ACM
14 years 7 months ago
Automated fixed-point data-type optimization tool for signal processing and communication systems
A tool that automates the floating-point to fixed-point conversion (FFC) process for digital signal processing systems is described. The tool automatically optimizes fixed-point d...
Changchun Shi, Robert W. Brodersen
ICPP
1999
IEEE
13 years 10 months ago
Impact on Performance of Fused Multiply-Add Units in Aggressive VLIW Architectures
Loops are the main time consuming part of programs based on floating point computations. The performance of the loops is limited either by recurrences in the computation or by the...
David López, Josep Llosa, Eduard Ayguad&eac...
MICRO
1998
IEEE
79views Hardware» more  MICRO 1998»
13 years 10 months ago
Widening Resources: A Cost-effective Technique for Aggressive ILP Architectures
The inherent instruction-level parallelism (ILP) of current applications (specially those based on floating point computations) has driven hardware designers and compilers writers...
David López, Josep Llosa, Mateo Valero, Edu...
ICPADS
2007
IEEE
14 years 16 days ago
Federated clusters using the transparent remote Execution (TREx) environment
- Due to the increasing complexity of scientific models, large-scale simulation tools often require a critical amount of computational power to produce results in a reasonable amou...
Richert Wang, Enrique Cauich, Isaac D. Scherson