This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
A tool that automates the floating-point to fixed-point conversion (FFC) process for digital signal processing systems is described. The tool automatically optimizes fixed-point d...
Loops are the main time consuming part of programs based on floating point computations. The performance of the loops is limited either by recurrences in the computation or by the...
The inherent instruction-level parallelism (ILP) of current applications (specially those based on floating point computations) has driven hardware designers and compilers writers...
- Due to the increasing complexity of scientific models, large-scale simulation tools often require a critical amount of computational power to produce results in a reasonable amou...