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» Exploring the Limits of Sub-Word Level Parallelism
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SI3D
1995
ACM
13 years 8 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
VIS
2009
IEEE
200views Visualization» more  VIS 2009»
14 years 6 months ago
Interactive Coordinated Multiple-View Visualization of Biomechanical Motion Data
Abstract-- We present an interactive framework for exploring space-time relationships in databases of experimentally collected highresolution biomechanical data. These data describ...
Daniel F. Keefe, Marcus Ewert, William Ribarsky,...
MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
13 years 11 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
HPCA
2006
IEEE
14 years 5 months ago
Retention-aware placement in DRAM (RAPID): software methods for quasi-non-volatile DRAM
Measurements of an off-the-shelf DRAM chip confirm that different cells retain information for different amounts of time. This result extends to DRAM rows, or pages (retention tim...
Ravi K. Venkatesan, Stephen Herr, Eric Rotenberg