We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
Human saccade is a dynamic process of information pursuit. Based on the principle of information maximization, we propose a computational model to simulate human saccadic scanpath...
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Interest point detection in still images is a well-studied topic in computer vision. In the spatiotemporal domain, however, it is still unclear which features indicate useful inter...
Abstract--This paper proposes a no-reference quality assessment metric for digital video subject to H.264/AVC encoding. The proposed metric comprises two main steps: coding error e...