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» FPGAs, GPUs and the PS2 - A Single Programming Methodology
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FCCM
2006
IEEE
120views VLSI» more  FCCM 2006»
13 years 10 months ago
FPGAs, GPUs and the PS2 - A Single Programming Methodology
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
FPL
2006
Springer
211views Hardware» more  FPL 2006»
13 years 8 months ago
Comparing FPGAs to Graphics Accelerators and the Playstation 2 Using a Unified Source Description
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony's PlayStation 2 vector units offer scope for hardware acceleration of applications. We compa...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
ERSA
2004
129views Hardware» more  ERSA 2004»
13 years 6 months ago
A Methodology for Energy Efficient Application Synthesis Using Platform FPGAs
Platform FPGAs incorporate many different components, such as processor core(s), reconfigurable logic, memory, etc., onto a single chip. When an application is synthesized on platf...
Jingzhao Ou, Viktor K. Prasanna
IPPS
2009
IEEE
13 years 11 months ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
CLUSTER
2011
IEEE
12 years 4 months ago
Exploring Fine-Grained Task-Based Execution on Multi-GPU Systems
Using multi-GPU systems, including GPU clusters, is gaining popularity in scientific computing. However, when using multiple GPUs concurrently, the conventional data parallel GPU...
Long Chen, Oreste Villa, Guang R. Gao