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CW
2003
IEEE
13 years 10 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
ITICSE
2010
ACM
13 years 10 months ago
Enhancing K-12 education with alice programming adventures
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
PERCOM
2004
ACM
14 years 4 months ago
Proselytizing Pervasive Computing Education: A Strategy and Approach Influenced by Human-Computer Interaction
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engin...
D. Scott McCrickard, Christa M. Chewar
ACMDIS
2000
ACM
13 years 9 months ago
The Development of Cooperation: Five Years of Participatory Design in the Virtual School
During the past five years, our research group worked with a group of public school teachers to define, develop, and assess network-based support for collaborative learning in mid...
John M. Carroll, George Chin Jr., Mary Beth Rosson...
SIGCSE
2008
ACM
111views Education» more  SIGCSE 2008»
13 years 4 months ago
Improving computer science diversity through summer camps
Summer camps offer a ripe opportunity for increasing computer science diversity. This panel provides several examples of summer camps that specifically recruit from traditionally ...
Dennis P. Groth, Helen H. Hu, Betty Lauer, Hwajung...