Sciweavers

67 search results - page 2 / 14
» Fast rendering of dynamic clouds
Sort
View
DAGM
2005
Springer
13 years 11 months ago
A Method for Fast Search of Variable Regions on Dynamic 3D Point Clouds
The paper addresses the region search problem in three-dimensional (3D) space. The data used is a dynamically growing point cloud as it is typically gathered with a 3D-sensing devi...
Eric Wahl, Gerd Hirzinger
VMV
2004
80views Visualization» more  VMV 2004»
13 years 6 months ago
Memory Efficient Billboard Clouds for BTF Textured Objects
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously...
Jan Meseth, Reinhard Klein
CGF
2004
165views more  CGF 2004»
13 years 5 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
SIGGRAPH
2000
ACM
13 years 9 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
CCGRID
2010
IEEE
13 years 2 months ago
Dynamic Load-Balanced Multicast for Data-Intensive Applications on Clouds
Data-intensive parallel applications on clouds need to deploy large data sets from the cloud's storage facility to all compute nodes as fast as possible. Many multicast algori...
Tatsuhiro Chiba, Mathijs den Burger, Thilo Kielman...