In this paper we argue that RoboCup is a useful tool for the teaching of AI in undergraduate education. We provide case studies, from two Swedish universities, of how RoboCup based...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Effective teaching involves treating the presentation of new material and the assessment of students’ mastery of this material as part of a seamless and continuous feedback cycl...
Kimberle Koile, Kevin Chevalier, Michel Rbeiz, Ada...
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...