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EUROGP
2005
Springer
118views Optimization» more  EUROGP 2005»
13 years 10 months ago
GP-Robocode: Using Genetic Programming to Evolve Robocode Players
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...
Yehonatan Shichel, Eran Ziserman, Moshe Sipper
ACRI
2006
Springer
13 years 11 months ago
Attaining Human-Competitive Game Playing with Genetic Programming
Abstract— We have recently shown that genetically programming game players, after having imbued the evolutionary process with human intelligence, produces human-competitive strat...
Moshe Sipper
EUROGP
2005
Springer
103views Optimization» more  EUROGP 2005»
13 years 10 months ago
GP-EndChess: Using Genetic Programming to Evolve Chess Endgame Players
We apply genetic programming to the evolution of strategies for playing chess endgames. Our evolved programs are able to draw or win against an expert human-based strategy, and dra...
Ami Hauptman, Moshe Sipper
GECCO
2007
Springer
162views Optimization» more  GECCO 2007»
13 years 8 months ago
Genetic evolution of hierarchical behavior structures
The development of coherent and dynamic behaviors for mobile robots is an exceedingly complex endeavor ruled by task objectives, environmental dynamics and the interactions within...
Brian G. Woolley, Gilbert L. Peterson
ACSC
2004
IEEE
13 years 8 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick