We convert any quad manifold mesh into an at least C1 surface consisting of bi-cubic tensor-product splines with localized perturbations of degree bi-5 near non-4-valent vertices....
A novel algorithm to generate quad- and hex-dominant, semistructured meshes is presented. The algorithm utilizes a three-step, advancing layer scheme to generate the mesh in struc...
This paper derives strong relations that boundary curves of a smooth complex of patches have to obey when the patches are computed by local averaging. These relations restrict the...
n this paper we present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one. T...
Marco Tarini, Nico Pietroni, Paolo Cignoni, Daniel...