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» Game Development Using Design-by-Contract
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DSVIS
2006
Springer
13 years 9 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
CHI
2011
ACM
12 years 9 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
AICT
2006
IEEE
123views Communications» more  AICT 2006»
13 years 9 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
GAMEON
2003
13 years 7 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
JOT
2006
64views more  JOT 2006»
13 years 5 months ago
Game Development Using Design-by-Contract
There are some application domains to which it appears intrinsically challenging to introduce the services offered by formal engineering methods. This paper is an evidence-based p...
Richard F. Paige, Triston S. Attridge, Phillip J. ...